Druid can play Feral Affinity to assist in damage vs certain compositions.Druid should look for opportunities to Cyclone kill targets at low health to get diminishing returns back.Combine your Frozen Orb and Ursol's Vortex to make the target unable to move away from your Frozen Orb.Look to always focus on a dps, crowd controlling the enemy healer with Cyclone and Polymorph.Mage brings low consistent damage so this composition relies heavily on crowd control to score kills.Both mage and druid are vulnerable when inside of a stun so look to abuse this fact going for kill windows inside of stuns.Immense crowd control with both druid and mage having a spammable crowd control in the form of Cyclone and Polymorph.Both classes are extremely mobile and hard to reach which makes them extremely strong vs melee such as rogues and warriors who will struggle for uptime.Abuse ferals mobility and Blessing of Freedom to kite melee dps and maintain uptime on hard to reach classes such as mage.Play defensive around windows where you don’t have defensive cooldowns and the down time on Avenging Crusader.Look to either crowd control a healer with Mighty Bash, Hammer of Justice and Repentance vs compositions where rotting down is not an option such as mistweaver monks with or enemy holy paladins with Avenging Crusader.Holy paladin is vulnerable to being crowd controlled for long periods of time so good positioning is key.Slightly Weak against classes that can burst while Avenging Crusader is down.Try to play around Avenging Crusader making sure you prioritise doing damage during it’s downtime.Super strong 2v2 comp, can do good into almost all other comps.Use Tiger's Lustand Paralysis as a way to help your warrior connect to mobile targets.Focus on playing defensive while is down.Look to set up kills with a Leg Sweep and combo onto with either a Intimidating Shout or Paralysis onto the off target.Struggles with High mobility targets that are able to kite. Relies heavily on connecting during stuns but monk can assist the warrior connecting with good use of Paralysis.Extremely strong vs low mobility targets due to combined with warrior damage.These compositions have been ranked based on their strength and effectiveness on ladder, With S tier comps being the best, A tier being strong but having some counters, and tier B and C comps being viable but weaker. Welcome to the 2v2 Composition list, In this guide we’re going to be ranking the most popular 2v2 compositions by tiers and giving you a brief run down on their playstyle as well as strengths and Weaknesses.
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